Takedown Red Sabre آخرین کار گروه serellan (تیمی که سازندگان عناوینی همچون Halo ،Ghost recon، SOCOM هست) می باشد. این عنوان بیش تر شامل حالت تاکتیکی پرطرفداری می باشد که در آن نبرد بین گیمر و دشمنانش در یک چهارچوب کوچک که خلاقیت هر چه بیش تر گیمر را می طلبد انجام میشود تا او بتواند به پیشرفت خود در بازی ادامه دهد. مراحل پردازش فوق العاده ای دارند، همچنین دو حالت آفلاین و آنلاین(مولتی پلیر) برای رسیدن به اهداف وجود دارد. در این عنوان شما در نقش نیرو های SWAT(نیرو های ضد شورش) خواهید بود که در نبردهایی سخت و طاقت فرسا می بایست خلافکارانی که در مناطق عمومی قرار دارند را سرکوب کنید.
TAKEDOWN: Red Sabre is a tactical shooter video game for Microsoft Windows and Xbox 360. It was released on September 20, 2013 for Windows via Steam and it will be released in the near future for the Xbox Live Arcade.Takedown: Red Sabre is a first-person shooter and a tactical shooter. It aims to be a "realistic squad-based shooter", a genre considered as abandoned by most developers today in favor of more accessible, action-packed shooters like Call of Duty. This game goes towards a mature audience that prefer to think before they shoot. It is considered as a spiritual successor to the original Tom Clancy's Rainbow Six and SWAT series of games. It supports single player, co-operative play, and adversarial multiplayer gametypes.
Following the success of some crowdfunding campaigns on Kickstarter, Serellan launched its own operation on March 2, 2012 on the same website, with a $200,000 goal. This sum was a starting basis in order to bring the game into an alpha phase, so the project could be presented to publishers in a playable form, and to persuade private investors to show that the tactical shooter market is attractive and is still a viable industry. After a slow start (having only raised a third of the demanded sum one week before the deadline), the Kickstarter campaign gained momentum quickly on the final days following a revamping of the campaign and a cinematic video,and finally crossed the mark in the very last hours, ending at $221,833 in total pledges from 5,423 backers on April 1, 2012. One notable backer was the former community manager of Infinity Ward, Robert Bowling,who made the promotion of the campaign on Twitter.Every backer benefited from an access to a special forum section on the Serellan's website where they could participate into the game's development, by bringing ideas, participating to some decisions, and submitting content.
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